Started by
THE LIMINAL
on
Topic category: Troubleshooting, bugs, and solutions
I'm making a model for a mod, and everything has been done perfectly. However, the texture still won't load.
Edited by THE LIMINAL on Mon, 09/05/2022 - 13:12
If it's any help, here's the json file. Maybe someone can find an issue with it that I didn't.
{
"credit": "Made with Blockbench",
"texture_size": [64, 64],
"textures": {
"0": "Red Playscape Pole (Corner)",
"particle": "Red Playscape Pole (Corner)"
},
"elements": [
{
"from": [4, 0, 4],
"to": [12, 16, 12],
"faces": {
"north": {"uv": [0, 0, 2, 4], "texture": "#0"},
"east": {"uv": [2, 0, 4, 4], "texture": "#0"},
"south": {"uv": [0, 4, 2, 8], "texture": "#0"},
"west": {"uv": [4, 0, 6, 4], "texture": "#0"},
"up": {"uv": [4, 6, 2, 4], "texture": "#0"},
"down": {"uv": [6, 4, 4, 6], "texture": "#0"}
}
},
{
"from": [0, 0, 7],
"to": [4, 2, 9],
"faces": {
"north": {"uv": [5, 6, 6, 6.5], "texture": "#0"},
"east": {"uv": [6.5, 5.5, 7, 6], "texture": "#0"},
"south": {"uv": [6, 6, 7, 6.5], "texture": "#0"},
"west": {"uv": [5.5, 7, 6, 7.5], "texture": "#0"},
"up": {"uv": [7.5, 0.5, 6.5, 0], "texture": "#0"},
"down": {"uv": [7.5, 0.5, 6.5, 1], "texture": "#0"}
}
},
{
"from": [0, 14, 7],
"to": [4, 16, 9],
"faces": {
"north": {"uv": [6.5, 1, 7.5, 1.5], "texture": "#0"},
"east": {"uv": [7, 5.5, 7.5, 6], "texture": "#0"},
"south": {"uv": [6.5, 1.5, 7.5, 2], "texture": "#0"},
"west": {"uv": [6, 7, 6.5, 7.5], "texture": "#0"},
"up": {"uv": [7.5, 2.5, 6.5, 2], "texture": "#0"},
"down": {"uv": [7.5, 2.5, 6.5, 3], "texture": "#0"}
}
},
{
"from": [1, 2, 7],
"to": [3, 14, 9],
"faces": {
"north": {"uv": [6, 0, 6.5, 3], "texture": "#0"},
"east": {"uv": [2, 6, 2.5, 9], "texture": "#0"},
"south": {"uv": [2.5, 6, 3, 9], "texture": "#0"},
"west": {"uv": [3, 6, 3.5, 9], "texture": "#0"},
"up": {"uv": [7.5, 6.5, 7, 6], "texture": "#0"},
"down": {"uv": [7.5, 6.5, 7, 7], "texture": "#0"}
}
},
{
"from": [7, 0, 0],
"to": [9, 2, 4],
"faces": {
"north": {"uv": [7, 7, 7.5, 7.5], "texture": "#0"},
"east": {"uv": [6.5, 3, 7.5, 3.5], "texture": "#0"},
"south": {"uv": [7.5, 0, 8, 0.5], "texture": "#0"},
"west": {"uv": [6.5, 3.5, 7.5, 4], "texture": "#0"},
"up": {"uv": [7, 5, 6.5, 4], "texture": "#0"},
"down": {"uv": [5.5, 6.5, 5, 7.5], "texture": "#0"}
}
},
{
"from": [7, 14, 0],
"to": [9, 16, 4],
"faces": {
"north": {"uv": [7.5, 0.5, 8, 1], "texture": "#0"},
"east": {"uv": [6.5, 5, 7.5, 5.5], "texture": "#0"},
"south": {"uv": [7.5, 1, 8, 1.5], "texture": "#0"},
"west": {"uv": [5.5, 6.5, 6.5, 7], "texture": "#0"},
"up": {"uv": [7, 7.5, 6.5, 6.5], "texture": "#0"},
"down": {"uv": [7.5, 4, 7, 5], "texture": "#0"}
}
},
{
"from": [7, 2, 1],
"to": [9, 14, 3],
"faces": {
"north": {"uv": [6, 3, 6.5, 6], "texture": "#0"},
"east": {"uv": [3.5, 6, 4, 9], "texture": "#0"},
"south": {"uv": [4, 6, 4.5, 9], "texture": "#0"},
"west": {"uv": [4.5, 6, 5, 9], "texture": "#0"},
"up": {"uv": [8, 2, 7.5, 1.5], "texture": "#0"},
"down": {"uv": [8, 2, 7.5, 2.5], "texture": "#0"}
}
}
],
"display": {
"thirdperson_righthand": {
"rotation": [75, 45, 0],
"translation": [0, 2.5, 0],
"scale": [0.375, 0.375, 0.375]
},
"thirdperson_lefthand": {
"rotation": [75, -45, 0],
"translation": [0, 2.5, 0],
"scale": [0.375, 0.375, 0.375]
},
"firstperson_righthand": {
"rotation": [0, 45, 0],
"scale": [0.4, 0.4, 0.4]
},
"firstperson_lefthand": {
"rotation": [0, -135, 0],
"scale": [0.4, 0.4, 0.4]
},
"ground": {
"translation": [0, 3, 0],
"scale": [0.25, 0.25, 0.25]
},
"gui": {
"rotation": [30, -135, 0],
"scale": [0.625, 0.625, 0.625]
},
"fixed": {
"scale": [0.5, 0.5, 0.5]
}
},
"groups": [
{
"name": "Red Playscape Pole (Corner)",
"origin": [8, 8, 8],
"color": 0,
"children": [0, 1, 2, 3, 4, 5, 6]
}
]
}
Never mind! Turns out that I had () in the file name, which for some reason the game's code can't process.