Spawn ranged projectile when item is swung

Started by Geilosaurus on

Topic category: Help with modding (Java Edition)

Last seen on 17:18, 1. Sep 2022
Joined Nov 2021
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Spawn ranged projectile when item is swung

Hi, so I wanted to make a staff that shoots a custom projectile with the "when entity swings item" trigger, but I don't know how to do that, since the way of spawning projectiles has been updated.

Some time ago it was easy: just create a new ranged item with the projectile and then you could call that "shoot projectile of type [custom proj.]" in a different procedure, but that just doesn't work anymore. So how do I do this now?

 

Last seen on 11:14, 13. Mar 2024
Joined Sep 2021
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What do you mean it doesn't…
Fri, 09/02/2022 - 10:51

What do you mean it doesn't work? How does it spawn