Projectile 3D Model doesn't work when export to Minecraft (But works properly in MCreator)

Started by NackMache on Sat, 10/22/2022 - 12:06

Topic category: Help with modding (Java Edition)

Last seen on 17:02, 25. Jan 2023
Joined Oct 2022
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Projectile 3D Model doesn't work when export to Minecraft (But works properly in MCreator)
Sat, 10/22/2022 - 12:06

I have been having this problem for a while and have no idea how to fix this.

I created a 3D Projectile model as usual, and it works properly when I test-run it from Mcreator.

However, when I export the exact mod into Minecraft, the 3D model disappears.

 

In this example, I have this Golem throwing a giant boulder at me as it attacks

Run on Mcreator (works properly): https://imgur.com/a/b2Hjc17

Export to Minecraft (Doesn't work): https://imgur.com/a/3WumAPs

 

This happens with any other 3D Projectile too, like other bosses and Ranged weapons projectile

 

Is anyone having this same problem? Any advice would be much appreciated 

Last seen on 17:02, 25. Jan 2023
Joined Oct 2022
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Found the solution, it's…
Sun, 10/23/2022 - 04:42

Found the solution, it's because of the shader I'm using. I disable the shaders and everything works fine now