My projectile models aren't rendering properly

Started by KingSolomon on Thu, 10/27/2022 - 15:17

Topic category: Help with modding (Java Edition)

Last seen on 01:08, 8. Feb 2023
Joined Nov 2021
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My projectile models aren't rendering properly
Thu, 10/27/2022 - 16:48 (edited)

Hey, I've been modeled projectiles made in blockbench to my mod. They look fine in blockbench (as seen here: https://drive.google.com/file/d/1YoBhMJsnvqZgc3VvFTJXQvM3wvrhe5oR/view?usp=sharing), however once I shoot them as projectiles some render pointing up, others render pointing down, and some are even side ways.

I've seen a few topics in the past about this and the answers all pointed to having them facing north with the blue arrow pointing behind the projectile. All of my projectiles are like that however they still refuse to point in the right direction when fired in game. Is there anything I can change in their entity files that will force them to face the direction they're fired in or any other fixes?

 

UPDATE: I figured it out I think. The x has to be rotated -90 degrees and the y 90 degrees for projectiles to appear correctly for some reason.

Edited by KingSolomon on Thu, 10/27/2022 - 16:48