Run Client Build Constantly Failing (SOLVED)

Started by young.darius33… on Tue, 11/01/2022 - 23:47

Topic category: Help with MCreator software

Last seen on 03:36, 9. Nov 2022
Joined May 2022
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Run Client Build Constantly Failing (SOLVED)
Wed, 11/02/2022 - 20:14 (edited)

I have tried both the "most common solution" and the "second most common solution" found on the wiki, and yet the issue persists. The client runs perfectly at first, bringing up the game and loading the world are both fine, but as soon as I interact with something related to my mod, the client crashes and the build fails.

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Edited by young.darius334@gmail.com on Wed, 11/02/2022 - 20:14
Last seen on 03:36, 9. Nov 2022
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I figured out the problem…
Wed, 11/02/2022 - 20:14

I figured out the problem. After looking at the log more carefully I realized my error, I had something in my code crashing the game.

Basically "Get Nearest Entity" doesn't work unless you have it inside of an "If" statement, which then tests if an entity exists using "Does Entity Exist At..."