Custom Mob isn´t moving

Started by DirektReported on Fri, 11/25/2022 - 01:20

Topic category: Help with modding (Java Edition)

Last seen on 22:21, 27. Nov 2022
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Custom Mob isn´t moving
Fri, 11/25/2022 - 01:20

Heya!
I´ve created a Mod with some creatures, animations etc. I spawn them, they idle and all but they don´t move any cm

In the AI setup they are set to wander around, but they just don´t?

Hope anyone can help :)

Fabric 1.19.2, newest MCreator 2022.3, GeckoLib API

Last seen on 00:25, 25. Dec 2022
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could you give us a picture…
Sat, 11/26/2022 - 01:36

could you give us a picture of the AI?

 

Last seen on 23:35, 29. Nov 2022
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As Pepper said send us a…
Sat, 11/26/2022 - 20:09

As Pepper said send us a picture of the AI.

Also, in case this is your issue, setting mobs to water mobs in the current version of MCreator seems to completely break their AI and they won't do anything.

Last seen on 03:11, 29. Nov 2022
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1.) Before using Gecko Lib,…
Sat, 11/26/2022 - 20:38

1.) Before using Gecko Lib, I suggest gaining a good understanding of MCreators baseline entity element.
2.) Make sure your mobs are set up according to the Gecko Lib tutorial. (If they are not set up correctly, their AI will not work.)
3.) Avoid making aquatic mobs.
4.) Try sticking with MCreators preset entity AI procedures if you can.
 

Once you do that (or if you have already done that) make sure your mobs AI is set up properly.

Mobs will focus on whatever comes first (top-bottom). 

I can not do or say anything else to better help you until you share a picture of what it is you have.

Last seen on 03:11, 29. Nov 2022
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Did you set up the mob…
Sun, 11/27/2022 - 16:22

Did you set up the mob according to the Geckolib Plugin Tutorial?

Last seen on 22:21, 27. Nov 2022
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yes that´s why I´m here it…
Sun, 11/27/2022 - 22:22

yes that´s why I´m here it just doesn´t move