Started by
MichaelJackson23
on
Topic category: Help with Minecraft modding (Java Edition)
Title says it
When visual is selected on a raytrace procedure block it means the raytrace can go through blocks like glass
Im using the raytrace procedure with "visual" as the blockmode and it doesn't seem to work on modded transparent blocks
I've tried many things, like making the modded block into a glass material type, I've set it to translucent, then cutout, and even set the AI path node type to "open" which basically is like glass
None of these seemed to allow the raytrace to pass through it, are there any solutions to this