Started by
Toibithieunang
on
Topic category: Help with Minecraft modding (Java Edition)
So I want to make a potion effect ( see the title) that absorbs 50% of damage, I named X
Example: If someone deals 4 damage to the entity has X effect, The entity will only get 2 damage ( 4 x 50% = 2)
How can I make that without using variable or NBT tags
Thanks.