Started by
SchnurriTV
on
Topic category: Help with modding (Java Edition)
So what i want is when the player uses the spawn egg it will climb out of the ground and then act like a normal entity. how do i do this?
Topic category: Help with modding (Java Edition)
So what i want is when the player uses the spawn egg it will climb out of the ground and then act like a normal entity. how do i do this?
You could use the "entity joins the world" global trigger and play your animation for that
The problem with using Global Triggers like "Entity Spawns" is that by default entities take the idle animation when spawning, since they're in idle mode bc they spawn standing still, this is a problem because the first frame of the idle anim always is played, and then immediately switches to the spawn animation, so this method works but it doesn't look as good as it could