Started by Ricky_gamer on Mon, 01/16/2023 - 20:00
Topic category: Help with modding (Java Edition)
I wanted to make a tool with a custom model but animated i tried to use nerdy's gekolib plugin but it doesnt work with tools can anyone help or give a away to make an custom tool the model animation?
Edited by Ricky_gamer on Mon, 01/16/2023 - 21:44
yes it is possible, check his guide. Scroll down a bit and you will find how you make tools/items.
Unless you mean a tool tool, then it is not possible. Not yet atleast.
is there a way at least to make my "tool" more sword like?make it have sword enchants and give more damage (since the item damage isnt working)
To have it deal more damage you can use "damage vs mob/animal", but having an item with mining properties and that as a normal item would be difficult to create.
the ting is that i have put hte damage vs mod/animal on max but it doesnt give more damage to the item.
What do you mean? It should work. How much damage is it supposed to do?
As i said before, you could also increase the damage dealt through "when entity hit".
there is an option to give damage to item but it doesnt change the damage the item gives.
I tried it out and it wont increase its damage nor use up durability, this is most likely a bug. Just make a 3d sword tool for the time being. It is a snapshot so expect bugs, i have made items before with extra damage so i know it have been working before.
ok thx for the help
Actually the Animated Item Class is the same for the Tool.
@NerdyPuzzle the Creator of the Plugin just need to copy the entire Tool Class of the Basic Mod Element and then just need to implement all the GeckoLib Code into there of the animated Item.
i hope he does it because i really need it
is there a way for me to do that or does he have to do it?
We will have to wait untill it is fixed, you could tell him in the comments of the plugin but i found a few that allready told him about this.