entity texture alpha channel

Started by Darksnake00870 on

Topic category: Help with modding (Java Edition)

Last seen on 15:32, 18. Mar 2023
Joined Jan 2023
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entity texture alpha channel
Wed, 02/08/2023 - 19:48 (edited)

1.19.2:
I made an player clone entity that renders with the HumanoidMobRenderer and uses a players skin, but all see-through pixels arent seethrough, they are plain colored. I found out that maybe the problem is in the HumanoidMobRenderer or Mobrenderer. please help making the renderers use alpha channel

(and I know there already are similar topics, but there are only answers like "it requires coding" and I want to know what I have to code)

Edited by Darksnake00870 on Wed, 02/08/2023 - 19:48