Started by
jive
on
Topic category: Help with Minecraft modding (Java Edition)
While testing my mod with shaders, I noticed that the geckolib animated entity that spawns facing the exact direction of the player doesn't render quite right under any form of shaders with the exception of aiming at the exact axis of the horizon. The laser renders misaligned with the entity's looking position, and in turn the crosshair.
I have a temporary solution where I turn off the shaders, exit minecraft, reinstall those shaders and boot up minecraft again. It also helps if I refrain from installing and enabling new shaders, which is what caused the break initially.
Does anyone have a solution to remedy this issue?
Edited by jive on Fri, 02/10/2023 - 01:19
can you please make a tutorial on the laser pls i will give you 10 euros paypal