Shader Issue With Geckolib Laser Entity

Started by jive on

Topic category: Help with modding (Java Edition)

Last seen on 07:30, 20. Feb 2023
Joined Jan 2023
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Shader Issue With Geckolib Laser Entity
Fri, 02/10/2023 - 01:19 (edited)

While testing my mod  with shaders, I noticed that the geckolib animated entity that spawns facing the exact direction of the player doesn't render quite right under any form of shaders with the exception of aiming at the exact axis of the horizon. The laser renders misaligned with the entity's looking position, and in turn the crosshair.

I have a temporary solution where I turn off the shaders, exit minecraft, reinstall those shaders and boot up minecraft again. It also helps if I refrain from installing and enabling new shaders, which is what caused the break initially.

Does anyone have a solution to remedy this issue?

Edited by jive on Fri, 02/10/2023 - 01:19
Last seen on 17:08, 22. Apr 2024
Joined Feb 2023
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can you please make a…
Thu, 08/17/2023 - 13:32

can you please make a tutorial on the laser pls i will give you 10 euros paypal