Started by
Mr_Arrhythmia
on
Topic category: Troubleshooting, bugs, and solutions
I have a text label in a GUI with "<BNBT:number:credit>" inside of it ("credit" is an nbt tag assigned to the GUI's block)
However, no matter how I change or update the NBT, the label in-game still reads "<BNBT:number:credit>"
How do I fix this?
I'm using MCreator 2023.1 if that changes anything
Edited by Mr_Arrhythmia on Sat, 03/18/2023 - 17:15
This is really annoying, it was working real fine before the update, i think now after it you need to go into the GUI, set the textfield to be any name, and then call a procedure that says "Set text inside [textfield] to (get NBT tag of block "credit") " under the GUI tab
Read the Changelog/Update of 2023.1!
From 2023.1 the variables have been replaced with the procedure system. You must now use procedures for special values like those of the NBT.
Just make a Procedure with a Text Return Procedure Block.