Started by
Doopey
on
Topic category: Help with Minecraft modding (Java Edition)
Hey, I'm attempting to have a new type of stone that replaces all normal stone in deserts above Y-level 0 (similar to deepslate) But cannot figure out if there is a way to do that? The current method I'm using is setting the average ore group and average amount in a group per chunk levels relatively high, but would not favor doing that as it can cause world gen crashes (as it warns) Any help I could get with this?
Yeah, there really isnt a good global procedure for this situation. Maybe such as "A Block Generates"