Started by
Crackerquack766
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make an RPG leveling system similar to Elden Ring, where you kill mobs for experience, and open a GUI to then use those experience points to select which attribute the player wants to level up. But I can't seem to understand how to use the variables to indicate the player's level.
Do I not need variables? Am I missing anything? This is driving me insane.
I am also looking for something like this