Started by
bOANOCNON
on
Topic category: Help with Minecraft modding (Java Edition)
I am trying a procedure where when the player is wearing a specific armor, no bees will "sting" or attack the player. However I'd like it if the bees would still follow the player and be angry (the bees' texture changing to the red eyes texture). I am stuck on this because the bee is a vanilla mob and I cannot change it's AI.
global trigger: on attack
source entity is sub type of bee
event/target entity is sub type of player
get item in armor slot (armor slot number) for event/target entity = (item)
cancel event
Can you send an image of this procedure? I just started trying modding in mcreator and I don't understand what the "source" or other elements look like, and I don't know how to connect it all, what is needed in if and what is needed in do