Started by
pottassination
on
Topic category: Help with modding (Java Edition)
I'm trying to make a weapon with an attack speed that increases with each attack and gets its attack speed reset when it stops attacking (a set amount of time after its attack cooldown is over). however, it's attack speed is currently reset before the player has a chance of attacking again.
I got the attack speed issue fixed, if anyone's interested, I created an effect that changed the attack speed attribute whenever the player attacked that lasted just over the attack cooldown for the weapon.
Edited by pottassination on Fri, 07/26/2024 - 02:47
Can you show us a Screenshot of your Procedure?
the procedure that resets the attack speed
I have no idea where to start on the mechani
c