Flat dimension

Started by sillypantscoder on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 20:18, 12. Mar 2024
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Flat dimension
Fri, 06/02/2023 - 03:35 (edited)

I want to make a dimension that has completely flat terrain. How can I do this?

 

I think I could do it by adding a procedure that runs whenever a new chunk generates and replaces everything with stone and air. But it seems like there should be a better way to do this.

If this is the only option, can someone provide me some example code?

 

Edit: It looks like there is no way to register a procedure to be run when a chunk generates... Is there any alternatives?

Edited by sillypantscoder on Fri, 06/02/2023 - 03:35
Last seen on 14:17, 12. Feb 2024
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Hey man, just found out how…
Sat, 08/12/2023 - 18:40

Hey man, just found out how to do it (at least it worked for me). you need to put the "fluid block" when you are making the dimension to be the same as the main block of the dimension. It should generate a flat dimension. Hope it works for you too

 

Last seen on 22:16, 16. Mar 2024
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Lock the code for the…
Sat, 03/16/2024 - 22:13
  1. Lock the code for the dimension
  2. Go to the third .json file which is the "nameofdimension".json
  3. Paste in this code
  4. Replace the layers as you see fit
{
"type": "[NAMEOFMOD]:[NAMEOFDIMENSION]",
"generator": {
"type": "minecraft:flat",
"settings": {
"layers": [
{
"block": "minecraft:bedrock",
"height": 1
},
{
"block": "minecraft:dirt",
"height": 2
},
{
"block": "minecraft:grass_block",
"height": 1
}
],
"biome": "[NAMEOFMOD]:[NAMEOFDIMENSION]"
}
}
}