Started by
Novum33
on
Topic category: Troubleshooting, bugs, and solutions
All worlds generated have the same seed.
As far as I can see it is impossible to prevent custom dimensions with the new world generation to not generate with the EXACT SAME seed.
Every mountain, river, and valley is in the exact same place in any custom dimension.
Is there a method that involves altering the code to prevent the worlds from using the same seed?
Tell me how to alter the code, and if it is completely impossible then make it so that it always just generates a random seed?
We need to be able to have the option to have different seeds for each dimension we make.
I hate that mc 1.19 removed the seed option!!!!