Started by
8BitBunnie
on
Topic category: Help with MCreator software
I'm trying to make a weapon that deals bonus damage if the player is facing the back of an entity, is there anyway I would be able to detect if the entity is facing away from the player or if the player is facing the back of an entity?
This it might be too fetched, but you can try casting a get entity in cube size, get if you are in the same X or Z coords as it, and check if both are looking in the same direction. That's my idea.
YT_Jack56 Although that'd work, then it'd only if the entity is facing exactly (to the decimal) the same direction of the player which is a bit too strict for me