Topic category: User side tutorials
In this tutorial I will be going over how you can make your own END BIOMES!!
without plugins, no hard custom code, all while being FULLY compatible w/ other mods.
Step1:
open a workspace
and open the files
navigate to the "Resources / data / minecraft" folder
and create the folder "dimension" and "worldgen"
Under Worldgen create "noise_settings"
Step2:
open MISODE (misode dimension)
open preset, "the_end"
Step3:
Change biome source from "the_end" to "multi noise"
Add whatever biome.
Tweak the biome parameters.
try making iit so that the biome parameters of each biome doesn't overlap much
Note: You can change dimension settings to "minectaft:nether" to help visualize the biome placement.
However, REMEMBER to revert the gen. settings back to "minectaft:end" before you export.
Step4:
Neat now that you've gotten your biomes ready you can export this File!
WAIT! We're no done yet
Step5:
Open This link
It'll take you to the 'Noise settings' generator with the preset for the end
Step6:
Now change the 'legacy random source' from true to false
Step7:
Download the file
FINALLY!! in MCREATOR!!
Open the folder"Minecraft" in your file explorer
LAST STEP!!:
Paste the files you downloaded in their folders
"the_end" -> "dimension" folder
"end" -> "noise_settings/worldgen" folder (in the noise settings folder under worldgen)
DONE!
Viola!
You'll now get biomes in the end like this:
Very cool! I’ll make a new end mod with your tutorial. :)
@Atten007 Ty :)
The images don't load if you're not signed in to google
I would just like to warn that this will not work in case there are multiple mods present using this method.
We also can't see pictures. I would recommend using something like imgur or similar
Yeah I know I trying to change the images but for some reason it just doesn't update
Also Nullscape used the same method for generating it's biomes (That's where I got this method from)
Yes btw it won't work with mods that use the same method, HOWEVER you can manually make it work by just adding the biome name ie. I'm playing w/ my mod & nullscape so ill just add the nullscape biomes to the "dimension" list of biomes & that's it!!
Many. mods do regularly decide what features they want to replace of other mods, so this method checks out imo. After all you CAN make certain stuff comaptible.
Best part, one can make a datapack to make such mods compatible.
In the meantime, this is THE most versatile method for End Biome generation.
Hello, is there anyway you could reupload the images, or put imagur links to them. Its hard to follow without them
I'm sorry but I may need help. I got lost at step one. I opened the folder to my workspace and immediately I cannot find a resources folder. The lack of pictures isn't helping either. Is anyone able to at least help me find the correct folder?
Update: I found it. Had to go src > main THEN > resources > data > minecraft.
Hope it helps if anyone else is having a similar issue.