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Pinguinmike,s Challenges
Pinguinmike,s Challenges is a mod with challenges that you seen from other mods/plugins but also with new selfmade features for your content.
---------------------"Challenges inspired from speedrunner for speedrunner"---------------------
Here is a list of the current challenges from this mod:
Normal Challenges/Special:
TheSunIsHarmful: A new selfmade challenge with the property the Sun is harmful and you take damage from her (Good compatible with "TheDarknessIsharmful")
TheDarknessIsHarmful (Number): A new selfmade challenge with the property the darkness is harmful but a lightsource is a aid (Max 3) (Good compatible with "TheSunIsHarmful")
NoJump: A challenge when you jump, deny the jump
BlockBreakInvClear: A challenge when you break a block, the inventory get cleared
DamageInvClear: A challenge when you take damage, the inventory get cleared
AllDamageInvClear: A challenge when only one player takes damage, the inventory for all players get cleared
BlocksMakeDamage (Number): A challenge when you break a block, you take damage (Max 3)
ToolBreakingChallenge (Number): Tools breaks random, when attacking mobs or breaking blocks (1%, 5% and 10% (Max 3))
ToolBreaksAll: Tools are not more usable for block drops!
The Water is Harmful: A challenge that make water to a poisonous liquid.
No WSAD (WIP): When the player moves with WSAD, he dies.
Speed Challenges: Play with (all entitys) Speed 2, 10 or 30.
Slowness Challenges: Play with slowness 2, 5 or 10.
Golden Tools: Tools (and swords) has now the durability from gold tools.
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Day = Border: A challenge that needs much time to kill the Ender Dragon. Cause the border expands every minecraft day with 1 block!
You can activate the challenge with "/day=border_start"
Fun Challenges:
SoupHealing: When enabeld a mushroom stew heals you
AllwaysFaceing: When enabeld every entity faces to you
Randomizer: Blocks drops random stuff
MobDropRandomizer: Mobs drops random stuff
AdvancementMobRandomizer: When a player makes an Advancement, is a chance to spawn random creatues (Not Wither, Ender Dragon and Warden)!
Everytimedrop: A Fun Challenge to practice speedrunning with a to good drop rate!
XPMobRandomizer: When a player take XP new mobs spawn.
Delete Everything: You delete every entity, when you take damage.
Core/Commands:
Main: The Heart of this mod. This need everything to work!
Spectate: The Playerdiespectate function in this setting.
Ticktimer: A timer that count with game ticks.
Disable all: This disables all active challenges.
More Info: A setting when a player dies, displays more informations.
/PMChallenges_open (CORE): This open the menu.
/start: This starts/resume the challenge.
/pause: This pause the challenge.
/day=border_start: This starts "Day = Border"
V2.1 (1.20.1):
Normal:
Golden Tools:
Tools has now the durability from gold tools!
Fun:
Delete Everything:
Delete all entitys, when you take damage.
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V2.0 (1.20.1):
I reworked the complete system, how to change the challenges and added also new options and menus for a user friendly interface!
Here are the big changes:
Everything needs now the "Main" setting (CORE) to work and not more only the core settings for the core!
New Menu system:
You can open the menu with the command "/PMChallenges_open" and comes with new slots "NORMAL, FUN, SPECIAL and CORE" that transfer you to a new menu with many new options.
You can now also "/start" and "/pause" to pause and resume the challenge!
The Challenges are cutted with max 6-7 letters (like Windows 95/98) cause of the limited space.
The new commands are:
/PMChallenges_open (CORE),
/start,
/pause,
/day=border_start
CORE/Settings:
Main: The Heart of this mod. This need everything to work!
Spectate: The Playerdiespectate function in this setting.
Ticktimer: A timer that count with game ticks.
Disable all: This disables all active challenges.
More Info: A setting when a player dies, displays more informations.
Normal Challenges:
The Water is Harmful (Water): A challenge that make water to a poisonous liquid.
No WSAD (WIP): When the player moves with WSAD, he dies.
Speed Challenges (Speed): Play with (all entitys) Speed 2, 10 or 30.
Slowness Challenges (Slow): Play with slowness 2, 5 or 10.
Fun Challenges:
XPMobRandomizer: When a player take XP new mobs spawn.
(NEW) SPECIAL:
Day = Border: A challenge that needs much time to kill the Ender Dragon. Cause the border expands every minecraft day with 1 block!
You can activate the challenge with "/day=border_start"
Other:
Added a few translations for de_de.