Sekiro - Warden Curse

Published by MixtySprii on
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Downloads:
201
Upvotes: 1
Project status
Beta
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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Sekiro - Warden Curse is a mod that adds combat, game mechanics inspired by Sekiro. It adds 6+ Combat Arts, Prosthetic Tools. It also adds mechanics, such as posture, Spirit Emblems and more.


https://modrinth.com/mod/sekiro -  LATEST UPDATES  IN MODRINTH

 Features

Sekiro Combat
This mod adds various arts:
- ✅ Shadow Rush
- ✅ Sakura Dance
- ✅ Ashina Cross (Emma's variant)
- ✅ Dragon Flash
- ✅ Spiral Cloud Passage
- ✅ Mortal Draw
- 🚧 One mind

Prosthetic Tools
- ✅ Lazulite Axe
- ✅ Sparking Axe
- ✅ Firecrackers
- 🚧 Shinobi Firecrackers
- 🚧 Longspark Firecrackers
- 🚧 Purple Fume Firecrackers
- ✅ Loaded Spear
- ✅ Leaping Fire
- 🚧 Aged Mist Raven
- 🚧 Flaming Mist Raven
- 🚧 Firework Sabimaru
- 🚧 Umbrella
- 🚧 Lazulite Umbrella
- 🚧 Firework Umbrella
- 🚧 Divine Abdution
- 🚧 Double Divine Abduction
- 🚧 Loaded Shuriken
- 🚧 Lazulite Shuriken
- 🚧 Kunai
- 🚧 Double Divine Abduction

Default controls
- B to guard (Sekiro Users can now change this to Rightclick)
- N to vent (vent in offhand + Kusabimaru in main hand to ignite your blade)
- X to charged dash
- I + W/S to dash forward (**W**) or backwards (**S**)
- R to cycle Arts/Curse Technique forwards 
- Shift R to cycle Arts/Curse Technique backwards
- X = Call art
- Z = Open the Sekrio GUI

Dependencies and Incompatibilities
The latest version currently requires GeckoLib (4.5.8+), Photon Editor (1.0.7+), and playerAnimator (1.0.2-rc1 +). It is incompatible with the Epic Fight mod currently.

This mod Will Require Geckolib AND Photon
https://www.curseforge.com/minecraft/mc-mods/geckolib 
https://www.curseforge.com/minecraft/mc-mods/photon/files/all?page=1&pageSize=20&version=1.20.1 
https://www.curseforge.com/minecraft/mc-mods/playeranimator (FOR MOD VERSIONS 1.0.4 AND ABOVE)
 

 

Modification files
warden_curse-1.0.1-forge-1.20.1(BETA).jarUploaded on: 07/14/2024 - 13:46   File size: 1.35 MB
warden_curse-1.0.2.2-forge-1.20.1(BETA).jarUploaded on: 07/14/2024 - 13:46   File size: 2.1 MB
warden_curse-1.0.2-forge-1.20.1(BETA).jarUploaded on: 07/14/2024 - 13:46   File size: 2.02 MB
warden_curse-1.0.3-forge-1.20.1(BETA).jarUploaded on: 07/14/2024 - 20:22   File size: 2.56 MB
warden_curse-1.0.4-forge-1.20.1(BETA).jarUploaded on: 07/22/2024 - 09:36   File size: 4.05 MB
Changelog

Update 1.0.4 changelog

Changed Sekiro Armor to a geckolib model, the armor now has animations
Added new GUI, press Z
Sekiro Armor now provides jumpboost
Player Animation Added for Swings, Sakura Dance, Backstep, Ashina Cross and Dragon Flash
Ashina Cross slightly reworked
Added New Combat Art: Mortal Draw
Added Protsthetic Tool: Lazulite Axe
Added Protsthetic Tool: Sparking Axe
Added Feature: Posture now regenerates depending players HP
Added Feature: Posture Heals 40% quicker when player is guarding
Added new GUI: Posture
Improved Sound effects
Art Items now have its own GUI.
Parrying doesnt cause visual effects when an entity is stunned

Update 1.0.3 changelog
- Added New Art: Ashina Cross
- Added New Art: Sakura Dance
- Spiral Cloud Passage nerfed and gives resistance upon using it
- Spiral Cloud Passage is reworked
- Any combat art is now Parryable
- Dragon Flash cooldown increased
- Dragon Flash's charged attack now destroys blocks
- Arts against players now cause posture damage and parrying is possible
- Some Sounds are more quiet
- Healing Gourd now heals 13 hp and has a cooldown of 4 seconds
- Using Combat Arts has changed from: Rightclick >> Z (For Sekiro users)
- Parrying extinguishes fire
- Bug fixed, you can only parry with Kusabimaru and Mortal Blade
- New Mob: Warden Tentacle (Still Wip but why not)
- Cursed Techniques(WIP)/Arts and Swings are now separate cooldowns
- Reduced the duration of fire vents to 35 seconds

Update 1.0.2.2 changelog
- Changelog:
- Vents improved
- Missing Photon effects fixed
- Stun fixed
- Bugs Fixed


Update 1.0.2 changelog
- Kusabimaru now has slash effects that work
- Guard GUI Added
- Parry Reworked + Guard
- Mobility Cooldowns are Added (Dashes and Backstep)
- Icons of potion effects are changed
- Photon effects used!
- Healing Gourd Added  (Heals 7-9 HP)
- Added Firecrackers
- Posture Mechanics Added 
- Posture GUI added
- New Art: Dragon Flash, 
- Dragon Flash has a cursed variant
- Removed Useless Items
- Parry Limit is set to 300.

Update 1.0.1 changelog
- Improved Dash
- Arts are cycleable
- Improved Bottom left GUI
- Added Kusabimaru 
- Made Mortal Blade It's own item
- Replaced Ichimonji with Ashina Cross (Emma Varient)
- Added Cloud Passage (Default slash, no fire)
- Az's entity is now updated (Still irrelevant to the mod)

I cannot post more files so The most latest and best updates are in Modrinth

The animations look awesome! I wish it had some survival viability, though as you said it's more of a "tech demo" than something meant to be used in survival.