Beyond Vanilla

Published by guigs77 on
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Category
Project status
In development
Modification type
Supported Minecraft versions
1.21.8

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This mod is still in progress so it may bugs, don't hesitate to tell me about them.

This mod has not a special theme, i created it to change some aspects of the game.

Due to a lack of coding knowledge i helped myself with AI, i prefer to be honest.

Here is the list of changes and additions of the mod : 

Tool : Hammers are available in iron, diamond and netherite. It can be crafted with a blok of iron or diamond on top of two sticks, and for the netherite one, use the smithing table. Hammers mines 3x3 blocks.

Renewability : Tuff is now craftable with basalt and stone. Deepslate can now be trade with mason at the level apprentice. Netherrack can be obtained by drying magma block with dripstone like it can be made with mud.

Potion : Now potions can be put inside cauldron. If you put a fire source under the cauldron you can mix potions to create a magic potion containing a combination of the effects. If the potion inital duration is longer than 1min30 the duration of the effects will be divided by 3 inside the magic potion. If you combine potions with the same effect level and the same duration, the magic potion will get the effect level but the durations will combine following the precedent rule. If you combine potion with the same effetc but with different level, it will give the effect a duration bonus multiplied by the difference of levels divided by 6. Magic potion has a splash and a lingering versions craftable like normal version. Potion mixing need 15 seconds to be made with regular fire, and 12 seconds with soul fire. Fire source can be a campfire.

Enchantements : The mod enhance some vanilla enchantements, and adds a bunch of them. It also permit to enchant shield in enchanting table.

  • Fire protection : If the total of fire protection level of your equipement is equal or greater than 4, you extinguish instantly when you are on fire; And if an armor is enchanted with fire protection IV, its durability will not go down when player takes damages due to fire (campfire, fire, lava etc...).
  • Bane of arthropods : Now every mob take a slowness IV effect (the same put on arthropods by the enchantement in vanilla minecraft).
  • Frost walker : Now you can walk over powder snow with frost walker like you can wolk on water.
  • Blessing of reappearrance : When the player dies, the items having this enchantement will come back inside the player inventory when he respawn. It is a treasure enchantement.
  • Frost bite : Entities who are hit by a sword with this enchantelent will be frozen like inside powder snow, dealing bonus damages. Be aware because if the entity is burning, it will just extinguish it.
  • Magnetic aspect : Tools enchanted with it make the drops coming directly to the player.
  • Instant smelting : This enchantements apply on tools and smelt instantly the drop of the block. It is a treasure enchantement which can be found inside nether forteress chests.
  • Alchemical protection : This enchantement applies on armor and reduces the duration of negative potion effects the player get.
  • Vampirism : Allows player to heal a part of the damage dealt to the entitiy hit (vamprism lvl*damage dealt*5%). This enchantement is a treasure enchantement and can be obtained by killing bats (15% chance).
  • Mirror : This enchantement apply on shields and allow the shield to reflect every projectile.
  • Spikes : This shield enchantement works like thorns but on the shield.

Note : The mod is still on developpement so the visuals and the descriptions are not perfect. 

Minecraft mod files
beyond_vanilla-1.0.0-neoforge-1.21.8.jar Uploaded on: 05/04/2026 - 14:34   File size: 152.81 KB