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Posted by: klsts
File description: big update 1.1.0
File size: 6.92 MB
Total download count (all mod files): 73
Mod changelog:
1.1.0
- Added new mechanic: Dire Hits
- Added new mechanic: Sculk Vampire Artifact Enchantments
- Added new mobs: Dryads, Infected Dryads, Mecha Vampires, Ghouls, Batomatas, Possesseds, Frisps and Gawkers
- Added new biome: Dense Forest (forest variation)
- Added new resource: Cursed Diamonds
- Added new weapon type: Whips
- Added new weapons and armors
- Added new enchantments for the Whips.
- Added new structures: Cursed Towers, Cruorum Bunkers, Dense Forest Treehouses...
- Added new tool/armor material: Cruorum
- Added new armor type: Cloaks (use them in the chest slot)
- Added new Status Effects: Evil Metamorphosis, Invencivility
- Added new Advanced Monster Level Overlay
- Added new gamarules and command: Allow Monster Dire Hits, Minimum Advanced Monster Spawn Level, adv_monster_change_overlay
- Updated the ingame guide.
- Added new blocks and items
- Bugfix: Right clicking Turnips on blocks will not allow to eat them
- Reworked the Advanced Monster system
- Bugfix: Monstrous Spawners will be get trapped in water and cause a lot of lag
- Rebalanced Hunter Villager's/Wandering trader's trades
- Added skins for Rotten Arms
- Minor improvements and bugfixes
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