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Posted by: Sajevius
File description: Version 0.4.0 for 1.15.2
File size: 610.45 KB
Total download count (all mod files): 609
Mod changelog:

0.5.0 (alpha)

  • Added entity: shroomfin
  • Added item: bucket of shroomfin
  • Added foods:
    • raw shroomfin
    • cooked shroomfin
  • Added feature: mycelial cave
  • Added plants: shroomsprouts 
  • Reduced amplifier of poison effect received when planting toxic (blue, orange, purple) shroomspores
  • Tagged hard mushroom stems with item tag "minecraft:logs" for use in smoker & campfire recipes
  • Slightly reduced tiny mushroom growth speed again
  • Changed mushroom sauce nutritional value to 3
  • Shroomsprouts now only drop their respective shroomspores when broken, with a low chance, and no longer drop themselves unless harvested w/ shears
  • Made bonemealing mycelium compatible with Environmental; now if Environmental is loaded, there'll be a 50/50 chance to produce either mycelium sprouts OR shroomsprouts/new mushrooms/mycelial growths
  • Improved huge mushroom generation for the most part, thus reducing chances of intertwining caps to almost nil
  • Greatly improved mycelium bonemealing system 
  • Mycelium can now be bonemealed from all sides instead of just top, to mimic vanilla's grass block bonemealing behavior
  • Blue, orange, & purple shroomsprouts no longer generate in the surface mushroom island since they crowded the biome's surface and didn't blend in well (they now rarely generate underground) 
  • Retextured all mod's mushrooms & shroomsprouts 
  • Retextured all growth stages of tiny blue, orange, and purple mushrooms
  • [1.16.5] Changed shroomsprout sound type to nether sprouts 
  • [Bugfix] Purple shroomwood fence gate was unintentionally a fence block instead of a fence gate
  • [Bugfix] Shroomed creative tab still had "Mushroomed" set as display name (Mushroomed was the old mod name) 
  • [Bugfix] Orange shroomspores recipe wasn't grouped together w/ the recipe of other spore colors
  • [Bugfix] Bonemealing mycelium sometimes produced ghost blocks
  • [Bugfix] Purple shroomwood planks were missing from "minecraft:planks" item tag, thus making them not usable in recipes accepting planks 
  • [Bugfix] Mushroomed steak wasn't a "meat" food, making wolves unable to eat it 
  • [Bugfix] Mod's foods & shroombombs sometimes gave "ghost" potion effects when eaten (icons didn't disappear after running out, effect behaviours weren't present all the time)

0.4.0 (alpha)

  • Added support for Forge 1.16.5!
  • Added plant: 
    • mycelial growth
  • Mycelium can now be bonemealed to grow either of the following fungi: mycelial growth, brown mushroom, red mushroom, blue mushroom, orange mushroom, purple mushroom
  • Blue, orange & purple mushrooms can now be bonemealed and grown into respective huge mushrooms
  • Blue, orange & purple mushroom now generate slightly less frequently
  • Slightly decreased tiny mushrooms' growth speed
  • Tweaked generation biomes of new mushrooms:
    • orange mushroom: mushroom island, giant tree taiga, swamp
    • blue mushroom: mushroom island, giant tree taiga, swamp
    • purple mushroom: mushroom island, giant tree taiga, swamp
  • Mycelium can now be artificially made by using mycelial growth (place it on top of any block tagged with "forge:mycelial_growth_convertible" and it'll eventually convert; this mod's examples are: dirt, grass, podzol)
  • Slightly retextured item:
    • mushroomed steak
  • [Bugfix] Toxic shroombombs were really big when displayed in hand at third-person views
  • [Bugfix] Toxic shroombombs didn't play any sound upon hitting mobs

0.3.0 (alpha)

  • Released mod as alpha stage!
  • Added core features

 

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