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Posted by: Drako204
File size: 3.3 MB
Total download count (all mod files): 621
Mod changelog:
Alpha 1.0:
- Obsidian armor, tools, weapons, and items.
Desert:
- new plants
- 16 new structures
- skeletal bow
Plains:
- 7 new structures
- baron sword
Alpha 1.1:
Mountains:
- 5 new plants
- 9 new structures
- rotted axe
Alpha 1.2:
Forest and Birch Forest:
- 7 new plants
- 30 new structures
- vineweave sword
Taiga:
- 6 new plants
- blueberries
- 22 new structures
- gilded dagger
- druid armor
Swamp:
- 6 new plants
- 20 new structures
- horizon polearm
Alpha 1.3:
- thorns
- 18 new structures
- ivory sword
- runic alter
- can only be found within savanna structures(can't be crafted)
- unbreakable
- when right clicked, the player is given regeneration for a short duration of time
Alpha 1.4:
Badlands and Mesa:
- 8 new structures
- new plants
Beta 1.0:
- shale
- diabase
- limestone
- schist
- gneiss
- gabbro
- pumice
- scoria
- each have their own slab, stair, and wall variants
Beta 1.1:
- 42 new structures
- 22 new plants
- 3 new types of food
- 4 news mobs
- enderite weapons, tools, and armor
- end biomes revamp
Beta 1.1.1:
- fixed plant group spawn size
- fixed structure spawning
- fixed blueberry nutritional value
- fixed broken crafting recipes
Beta 1.1.2:
- fixed bugs related to runic alter
- added 20 new advancements related to the mod
Beta 1.2:
- re-textured runic alter and blueberries
- fixed multiple bugs
- new advancements
- dagger variants
- great sword variants
- battleaxe variants
- kunzite ore, gem, tools, and weapons
Beta 1.2.1:
- added kunzite block
Beta 1.2.2:
- multiple textures re-designed
- fixed structure spawning
- added gooseberry food
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