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Posted by: Drako204
File size: 3.14 MB
Total download count (all mod files): 525
Mod changelog:

Alpha 1.0:

  • Obsidian armor, tools, weapons, and items.

Desert:

  • new plants
  • 16 new structures
  • skeletal bow

Plains:

  • 7 new structures
  • baron sword

Alpha 1.1:

Mountains:

  • 5 new plants
  • 9 new structures
  • rotted axe

Alpha 1.2:

Forest and Birch Forest:

  • 7 new plants
  • 30 new structures
  • vineweave sword

Taiga:

  • 6 new plants
  • blueberries
  • 22 new structures
  • gilded dagger
  • druid armor

Swamp:

  • 6 new plants
  • 20 new structures
  • horizon polearm

Alpha 1.3:

  • thorns
  • 18 new structures
  • ivory sword
  • runic alter
    • can only be found within savanna structures(can't be crafted)
    • unbreakable
    • when right clicked, the player is given regeneration for a short duration of time

Alpha 1.4:

Badlands and Mesa:

  • 8 new structures
  • new plants

Beta 1.0:

  • shale
  • diabase
  • limestone
  • schist
  • gneiss
  • gabbro
  • pumice
  • scoria
    • each have their own slab, stair, and wall variants

Beta 1.1:

  • 42 new structures
  • 22 new plants
  • 3 new types of food
  • 4 news mobs
  • enderite weapons, tools, and armor
  • end biomes revamp

Beta 1.1.1:

  • fixed plant group spawn size
  • fixed structure spawning
  • fixed blueberry nutritional value
  • fixed broken crafting recipes

Beta 1.1.2:

  • fixed bugs related to runic alter
  • added 20 new advancements related to the mod

Beta 1.2:

  • re-textured runic alter and blueberries
  • fixed multiple bugs
  • new advancements
  • dagger variants
  • great sword variants
  • battleaxe variants
  • kunzite ore, gem, tools, and weapons

Beta 1.2.1:

  • added kunzite block

Beta 1.2.2:

  • multiple textures re-designed
  • fixed structure spawning
  • added gooseberry food

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