Download modification file
< Back to modification pageDownload of Project Omega V0.1.zip for Project: Omega should start shortly ...
If the download does not start in a few seconds, click here to manually start download.
The files on the mod pages are uploaded by the community and are not official or affiliated with Pylo in any way. In case of any copyright infringement or suspicious downloads, please let us know as soon as possible on our contact form.
Posted by: NewProgamer119
File description: Version 0.1 of the mod Project: Omega. This is the first upload ever.
File size: 95.37 KB
Total download count (all mod files): 127
Mod changelog:
Current version: Alpha 0.2
Update 0.2: The corrupted update:
Main contents:
Biomes: The Corrupted biome is a new biome that has been added. It has 3 new mob variants and a new ore(This being corrupted steel).
Mobs: 3 new mob variants. The corrupted zombie and corrupted spider both spawn in the corruption biome and are tougher to beat than your usual foe. The corrupted cow is a new passive mob that also spawns in the corrupted biome. The zombie and spider drop corrupted essence upon defeat, whereas the cow drops corrupted meat. Corrupted essence can be used along with corrupted steel to make new gear.
Gear: The corrupted armor, scythe, battleaxe, and pickaxe can be crafted from corrupted essence and corrupted steel. The hacksaw is also a new tool/weapon. It can be crafted from mecha parts and iron. There are also another 3 new weapons that spawn in a new structure( more details on that later). These weapons are the slot sword(which might be bugged) which has an 80% chance to give you a potion effect whenever it hits a mob, the pocket knife, which is a sword with high attack speed and durability but low damage, and the explosive fart gun, which requires no explanation.
Structures: 1 new structure has been added; the supply drop. These can be found randomly around the overworld and give you helpful items, such as redstone, iron ingots, and arrows. They also have a chance to give one of the new supply drop weapons that are listed above.
Housekeeping:
-Avocado traders have been temporarily blocked from naturally spawning due to them being very buggy and now crashing your game when you interact with them.
-Survival camp well no longer floods structure due to a bug with water going through stairs
-There is now a /start command that can tell you a few general tips and things for the mod.
-Energy blade now does damage properly
Alpha 0.1:
This is the first upload of the mod. I just want to get something out there that is playable before I start adding massive amounts of new content.
Mobs: There are currently 3 mobs. The Lavender cow(Who spawns in plains, rivers, and small extreme hills) acts as a passive creature. When killed, it drops 1 lapis lazuli and can be bred using blue orchid flowers. The second new mob is the avocado cultist. This mob is currently broken (I'm struggling to get the GUI trading menu to properly trade). It is intended to give you an avocado every time you trade it 5 gold nuggets. The last new mob in this update is the Mecha Automaton. It is very small, but also very deadly. It will remain standing still until the player attacks it or approaches it. If killed, it can drop iron ingots, as well as the parts to make new energy gear.
Structures: This mod currently adds one structure: The survival camp. It currently doesn't have any major use, but it does act as a structure to make the world feel a little different than the usual.
Gear: This mod currently adds one tier of new gear; this being energy gear. Energy gear( Energy blade, energy battleaxe, energy drill, and energy armor) is generally more powerful than netherite short of a few traits. It can't be burned in fire or lava and glows when on the ground. The energy blade is currently broken, which is an issue that will be resolved soon. This gear can be crafted from iron, and parts dropped by mecha automatons. The sword, axe, and pikaxe don't have any special qualities other than glowing and being immune to burning, but the armor gives the glowing, slow falling, and jump boost effects.
Other: A few more things were added to the mod, such as naturally spawning ruby ores, avocadoes as a food, etc.
Keep in mind that this mod is a work in progress. I will try to fix bugs and add new content regularly. Please leave me feedback and I might integrate it into the mod.
How to install a mod?
If you are looking on how to install modifications made with MCreator, check MCreator's wiki. There you can find detailed instructions of the process. If the mod has special instructions or steps for the installation, make sure to read through the mod page for any details.
MCreator's Community
Become a member of MCreator's Community and participate in one of the biggest Minecraft modding knowledge base and mod sharing platform in the world. Share your creations by uploading your mod to the community pages, or by posting to forums, by commenting, rating and sharing creations of other users or simply by learning from our Wiki.
Publish mods you made on the community pages
Did you make an awesome mod with our software and you what to share it with other users of MCreator? If you have a user account, you can publish your mods on the MCreator's Community and participate in the mod of the week contest which boosts your mod's popularity, downloads, and its presence on the internet.
What is MCreator?
MCreator is a software used to make Minecraft mods (mod generator) without programming knowledge and is developed by Pylo. It's very simple to use, and its concept is easy to learn. With it, you can make your own mod in minutes! MCreator is a great tool to learn Minecraft computer programming and to learn basic concepts of software programming. Learn more about MCreator.