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Posted by: UndeadGmrDad
File description: Version1.2.0
File size: 7.89 MB
Total download count (all mod files): 190
Mod changelog:
Version 1.2.0
- Fixed Firefox bounding box and Movements
- Added Item tags to Rare metal Shears, Mana seeds, Sarium Ingots, and Sarium Ore
- Fixed Bucket Of Time item having 2 different itemtypes
- Added Blacksmiths Forge block
- Added Bellow block
- Changed Rare Metals name to Sarium
- Added Ore Generation for Raw Sarium
- Added Uncharged Crystals
- Added Ore Generation for Uncharged Crystals
- Added Elemental Imbuer Block
- Removed Sarium Ingots from crypt loottables and added Raw Sarium to loottable
- Lowered amount of loot received from Crypts
- Added Uncharged Crystals to Crypt loottables
- Lowered chance of getting Profession Tools from Crypts
- Lowered chance of getting Elemental Crystals from Crypts
- Added sound effect to Necromancer spells: Leach, Summon Minion and Sacrifice
- Reworked Engineer's Workbench: Changed GUI, Added process times
- Added Crafting Recipes for: Blacksmiths Forge, Bellow, and Elemental Imbuer
- Removed River Biome from Otherlands
- Reworked Merchant Stall: Changed GUI, Now singleplayer friendly
- Changed Enablesingleplayer Button to Automatically enable when first join world
- Nerfed Mage Clothes, now only slightly better than Netherite
Version 1.1.1
- Fixed when unlocking Necromancy class, changing Mage type wrecked Spell Selector and Mage GUI.
- Fixed Prompt for Choose new element showing up when Necromancer Class Selected.
- Fixed Quest not completing when Essence of Flesh Golem is Crafted.
- Fixed Upgrade Fireball Lvl2 button showing up after upgrading Fireball to lvl3.
- Fixed Flesh Golem Bile hurting Flesh Golem.
- Fixed Summon Minion spell still spending mana when Max number of minions summoned.
- Moved WhitchCraft Advancements out of Minecraft Storyroot into Separate WhitchCraft Tab.
- Removed Archmage Prompting player to go Choose another profession after quests finished.
- Fixed Flesh Golem Spawning half in ground.
Version 1.1.0
- Added Necromancer Class
- Added Necromancer Spells
- Added Necromage Quests
- Added Necromage NPC
- Added new Structure Spawn in Mage Village for Necromage
- Added Flesh Golem Boss
- Added Items for Necromancy progression
- Added Recipes for items in Necromancy progression.
- Fixed Profession Advisor not giving Advancements in Singleplayer
- Changed Mage XP Orbs to combine together to reduce lagg.
- Added Advancements for Necromancy Quests
- Added function to "Class" button seen in Spell GUI. Will become visible upon Necromancy Class Progression.
- Changed "small bag of cs" stack size from 10 to 64.
- Added Recipe for Mana Regen Potion
Version 1.0.2
- Added craft button to Engineer Workbench GUI.
- Fixed Rare Metal Pickaxe, giving no XP for deepslate ores.
- Fixed Rare Metal Axe durability from 100 to 1500
- Added dialogue for profession advisor if "and it begins" quest not finished.
- Added Recipes for Welcome Book and Towel .
- Added Ball of Mana Grass, and recipe.
- Changed Mana Potion to +5 mana rather than +3.
- Added more Mage XP from Creeper kills.
- Significantly increased duration of all Mage elements buff spells, Water the most because it has little combat advantage.
- Added Reset Character button on the last page of the Welcome Book.
- Increased durability of "Perfect" class tools.
- Added elemental crystals to the loot table in basic crypts.
- Slightly lowered basic crypt spawn chance.
- Added "replays" to Scroll of Gambling.
- Added "Grounded" potion effect, not yet implemented.
- Fixed bounding boxes on class Workbenches.
- Added advancement prompts when Enable single player button is pressed.
- Added Mana Regen Potion, no recipe yet.
- Slightly nerfed Mage Clothing damage reductions.
- Moved Reset Character and Enable single player buttons on last page of Welcome Book, to avoid misclicks.
- Organized Advancement page.
Version 1.0.1
- Fixed Crypt Lootbags giving rewards to all players. Now gives only recipient rewards.
- Removed Ocean Biomes from Otherland.
- Added and changed some NPC dialogues.
- Added Submit button to "And it begins" quest GUI.
- Removed several game testing Commands.
- Removed Spell testing Keybind.
- Removed some Creative Tab Items
- Organized Creative Tab
- Added more rewards to quests. (Mage XP, CS, Minecraft XP)
- Changed Quest "I am all Powerful" reward to add New Teleport option added, rather than give consumable item.
- Increased velocity of Air bolt, Fireball, and Waterstream Projectiles.
- Set Mage Village to spawn when first player joins world for first time.
- Set Mage Village to spawn at world height, rather than player height.
- Increased duration of Slowfalling on Airburst spell.
- Changed "enablesingleplayer" from command to a button on the last page of the Welcome Book.
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