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Posted by: TANC57
File size: 4.18 MB
Total download count (all mod files): 949
Mod changelog:

1.1.0 Beta

Port of Distant Worlds: Reborn v1.0.7 to version 1.20.1

  • Added new armor mechanics:

            Firon armor in full set protects against fire damage
            Noarhorn armor in full set protects against spikes damage
            Vairis armor in full set reduces fall damage

1.0.7 Beta

  • Books were edited and supplemented
  • Significantly changed characteristics of tools and armor
  • Added new mechanics for firon armor: lava vision, lava walking
  • Added crates for carrying young noarhorns and salmorans
  • Garsale couches soften the fall of entities
  • Fortune enchantment now affects loot drop when using the ubricite hammer or firon pickaxe ability
  • Unbreaking enchantment now affects durability when using the mod tools side abilities
  • Looting enchantment  increases chance of dropping wither totem
  • Improved some mechanics of interaction with entities
  • Improved salmoran attack mechanics
  • Salmorans don't change altitude when ordered to stay in place
  • Fixed supervision effect on salmorans attack
  • Fixed lithum altar integrity check mechanism
  • Fixed incorrect maximum level of fortune enchantment for rituals
  • Fixed bug when player could not put appropriate modules into the lithum converter
  • Fixed bugs in the behavior of entities
  • Fixed mechanics of partner detection for salmorans

1.0.6 Release

  • Books were edited and supplemented
  • Added chat commands for better interaction with mod elements
  • Added new entities: culafite shroomer, baby noarhorn
  • Added new accessories: culafite shroomer cap, noarhorn gloves
  • Modified and supplemented trades with villagers
  • Significantly changed generation of the garhenna dimension
  • Improved environment rendering in the garhenna dimension
  • Fixed entity rendering
  • Changed the ability of firon, ubricite and noarhorn armor
  • Improved mechanics of mining with ubricite hammer
  • Fixed entity spawning
  • Changed booglian spawning biome
  • Improved mechanics of garhenna depletion effect
  • Added flight mechanics on alpha salmoran
  • Added breeding mechanics for noarhorns and salmorans, improved related mechanics
  • Improved behavior mechanics of entities
  • Wither totem allows to save a point for teleportation similar to the return ring
  • Added ability to use the wither totem, return ring, dalite indicator and dalite storages as accessories
  • Added key bindings for activating the wither totem and return ring
  • Fixed structure generation bugs in the garhenna dimension
  • Improved screen overlays
  • Optimized all interfaces (GUI)
  • Optimized mechanism for checking the lithum altar integrity
  • Optimized lithum furnaces
  • Added dalite mending enchantment
  • Added achievement
  • Added enchantment descriptions for compatibility with the Enchantment Descriptions mod
  • Improved some textures and models
  • Other minor changes

1.0.5 Beta

  • Books were edited and supplemented
  • Added configuration file
  • Removed disableBookGranting gamerule
  • Dimension generation has been significantly improved and changed
  • Added generation of huge culafite mushrooms and their blocks
  • Mechanisms for using geckolib and curios capabilities have been improved
  • Improved the quality of geckolib models and animations
  • Added rendering of curios accessory models
  • Added interactive description to some items
  • Improved mechanics of player interaction with some GUI
  • Changed mobs behavior and spawning
  • Added ability to change the behavior of tamed mobs: follow, wander, stay
  • Baby salmorans will be tamed by the nearest player in a small radius after hatching
  • Unarmored narhorns can be mounted
  • Added culafite mushroom on a stick
  • Added garsale couches
  • Added wiltum couches
  • Improved mechanics of using bonemeal
  • Culafite mushrooms can be grown into a huge version with bonemeal
  • Return ring can teleport nearby tamed entities to a specified point
  • Added mod potions brewing recipes
  • [Bugfix] Now bookshelves behind the solid block will not be counted by the table
  • [Bugfix] Partially fixed vine generation
  • [Bugfix] Fixed garsale tree generation
  • Other minor changes

1.0.4 Release

  • Added garsale and wiltum panes
  • Updated many textures
  • Books were edited and supplemented
  • Added progress bar to Garhenna Book
  • [Bugfix] Fixed incompatibility with newer versions of Patchouli
  • [Bugfix] Fixed asmulda bush models and textures
  • Other minor changes

1.0.3 Release

  • Added disableBookGranting gamerule
  • Books were edited and supplemented
  • Garhenna Book is also granted to player by achievement
  • Improved generation of dimension, biomes and structures
  • Improved mob spawning
  • Balanced characteristics of mobs
  • Improved some textures and sound effects
  • [Bugfix] Game crashes when mod entity changes and player uses a non-English localization or name tag has been used before
  • [Bugfix] Using firon multitool has a different result than vanilla hoe
  • [Bugfix] Player could gain a lot of experience by breaking garsale bookshelves with silk touch enchantment
  • [Bugfix] Some items could be repaired by merging, which shouldn't be the case
  • [Bugfix] Player could not get the achievement for entering dead valley biome
  • Other minor changes

1.0.2 Release

  • Item received after the ritual gets more data from the parent item
  • Added new enchantment rituals
  • Added salmoran sting enchantment
  • Added firon armor ability
  • Improved mechanism for using armor and tool abilities
  • Improved stone textures
  • Garsale cake can be placed
  • Added a notification about new recipes
  • Other minor changes

1.0.1 Beta

  • Added attack animations for some mobs

  • Distant Worlds Book has been supplemented and improved

  • Added more durability to firon armor

  • Changed some parameters of interaction with salmoran egg

  • Other minor changes


1.0.0 Beta

The first open beta version of the fully updated Distant Worlds mod

Let's start our journey!

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