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Posted by: Mindthemoods
File description: Latest Version for Forge 1.20.1
File size: 6.6 MB
Total download count (all mod files): 299
Mod changelog:

  • Added 133 different mobs, (counting all the different beetle patterns), all of which are arthropods, and none of which make Bane of Arthropods any more useful.
  • Also added Termites, whose pathfinding was ludicriously difficult to get working properly, but who should at least make automatic tree farms slightly less explosive.
  • Updated the Mod to 1.19.4
  • Fixed bottle duping glitch with the copper net when using bottles in the offhand.
  • Toned down dragonfly spawnrates.
  • Updated to 1.20.1
  • Overhauled termite pathfinding. Again.
  • Decreased spawnrates. Again.
  • Added Butterflies! There's 16 different biome specific species, and they're all very cute.
  • Added Butterfly Bottles
  • Added a new 3D hand model for the copper net. (It was needed.)
  • Dragonflies and butterflies no longer do entity collisions. (Which could cause lag if you had a lot in one place.)
  • Fixed bug, (hopefully for real this time), where bugs could spawn inside solid blocks and then die.
  • Dragonflies are now an ambient mob, and thus only spawn in proximity to players.
  • Insect spawn rates can now be configured using gamerules.
  • The copper net can now be used to put aquatic mobs into water buckets. (Though it currently won't save NBT data for tropical fish and axolotls. I'm working on it.)
  • Tweaked termite textures, (again.)
  • Updated everything to Neoforge.

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