Started by Thedoom19 on Thu, 09/14/2023 - 13:20 Topic category: Help with Minecraft modding (Java Edition) I basically want to give the player a potion effect whenever he gets hit Jump to top Do "entity attacked" global trigger, then "if entity is (sub) type" player, then add potion ? with level ? for ? ticks to event/target entity. Jump to top Permalink Log in or register to post comments
Do "entity attacked" global trigger, then "if entity is (sub) type" player, then add potion ? with level ? for ? ticks to event/target entity. Jump to top Permalink Log in or register to post comments
Do "entity attacked" global trigger, then "if entity is (sub) type" player, then add potion ? with level ? for ? ticks to event/target entity.