Started by
housefly888_
on
Topic category: Help with Minecraft modding (Java Edition)
Is there any way to custom code a toggle-able mod element, determined by a game rule?
Minecraft Java Edition has an experimental settings area in which you can toggle the bundle. Isn't there a way to detect the game rule, and cause the element to cease to exist?
I believe you can set a string variable to [usual inventory tab] then have it check the game rule, and if the game rule disables so, set the string variable to "empty" and set so to the element.
Edited by housefly888_ on Mon, 10/16/2023 - 02:15