Started by
nilek20
on
Topic category: Collaborations and mod teams
Mod Info:
- The mod adds a stat system, spell system, new dimensions, new items, and new mobs to minecraft.
- The stats effect the player; how much damage they do, how much damage they take, max health, and max mana.
- The current health system uses a clunky work around instead of the vanilla health system (this is achieved by using a global procedure that triggers if the player would take damage, disables the player from taking damage, then deals the damage to the players "Health" which is recorded using a player persistent variable).
What i am looking for:
- A coder to create custom code that will "override" (but still make use of) the vanilla health system.
- OR a coder to at least remove the vanilla health display so i can use a custom one with my current work around.