Started by
Mrinal Sood
on
Topic category: Troubleshooting, bugs, and solutions
I have this issue with the procedure block Convert registry name __ to item or AIR if conversion fails.
So my thought process was like this that I wanted to set all slots of my gui with some item whose stackable size is 1
so here is the code
Event Trigger
Set number Local:i to 0
while Get number Local:i < 20
do Set 1 Convert registry name create text with "painter:pattern_" Get number local:i + 1 to item or AIR if conversion fails in slot Get number local:i of the currently open GUI of Event/Target Entity
Set number local:i to: Get number local:i + 1
I have no idea on how to deal with this because algorithmically it looks correct but it does not do anything in the gui. also I have put this procedure in the while GUI is open tick section. so it should remain till the time the GUI is open. I dont know if the Convert procedure block is working or not. I also have registered all the pattern_i blocks where is i is iterating(0 - 20 slots)
Please help
Edited by Mrinal Sood on Fri, 06/14/2024 - 15:13
I have no idea on how to deal with this because algorithmically it looks correct but it does not do anything in the gui. also I have put this procedure in the while GUI is open tick section. so it should remain till the time the GUI is open. I dont know if the Convert procedure block is working or not. I also have registered all the pattern_i blocks where is i is iterating(0 - 20 slots)
Please help