Started by
MortiusTitanOfDeath
on
Topic category: Troubleshooting, bugs, and solutions
Hello, I would need help figuring out why Minecraft crashes upon attacking an entity. No changes were made since the last time I worked on it and everything worked fine before, which is really strange. Any help would be really appreciated.
Noteworthy details : A lot of the procedures work with the Entity Attacked global trigger, but every single one of them as a condition which normally shouldn't cause such thing. I upgraded this workspace from the previous version to the newer not long ago. I already tried to delete caches and regenerate the code.
Here is the crash report :