Started by
_Raven26
on
Topic category: Help with MCreator software
A made an animated block with Geckolib called a Sculk Trap, I want it to randomly replace normal sculk blocks that spawn in the world.
I have tried everything I can think of, and the only thing that I assume might be causing a problem is that its an animated block, but I have no proof
Here are my generation settings:
Can anyone help or does anyone know what the problem is?
PS: does anyone know what material I should use for a sculk block? Right now I'm just using rock material with sculk sounds.