Started by
RyleeStatler
on
Topic category: Help with Minecraft modding (Java Edition)
Im modding 1.16.5 with mcreator 2024.3 with 1.16.5 generator.
I'm trying to replicate how barriers use a particle to be shown to the player. I set the scale to 2, but it still does that. I was wondering if there is way to change the code to fix this? Here's the existing code for the particle:
Also heres the call code
I found the fix, you need to change the particle scale to set (=) instead of multiply and set (*=)
Also, for Mcreator 2024.4
(I'm using neoforge 1.21.1)
Instead of 'this.particleScale *=' it is now 'this.quadSize *='
and for the particle to have it's correct size, you have to divide your input by 4
(just thought I'd add this in here for a bit of extra help :P)