Is there really no way to detect FPV/TPV?

Started by thephatpugs on

Topic category: Help with MCreator software

Joined Oct 2024
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Is there really no way to detect FPV/TPV?

I'm trying to make a mask UI (like the carved pumpkin) and I want to make the overlay not visible in third person, but there's either no way to detect fpv/tpv or I'm really blind.

Joined Nov 2020
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Create a new PLAYER_LIFETIME…
Thu, 12/12/2024 - 02:44

Create a new PLAYER_LIFETIME number variable named Fov, create a keybind named ThirdPerson, make a procedure for On Key Pressed:

 

if: Get number [Fov], is less than (<) [2]
| Set number [Fov] to: Get number [Fov] + [1]

else:
| Set number [Fov] to: [0]

 

This will keep track of what POV the player is in, 0 being First person

in your overlay:

 

If Get number [Fov], is Greater than (>) [0]
| Return: False
Return: True

 

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and make they keybind F5**
Thu, 12/12/2024 - 02:45

and make they keybind F5**

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you, sir, are epic
Thu, 12/12/2024 - 12:05

you, sir, are epic