"When this entity attacks another" trigger for entities

Started by 9dash on

Topic category: Feature requests and ideas for MCreator

Joined Mar 2018
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"When this entity attacks another" trigger for entities

i feel that this would be a simpler, cleaner, and far more convenient solution than having to use the global trigger for when an entity attacks another.

we already have "When this entity kills another one", so why shouldn't we have this one?