Started by
MojangModCreator
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a new bleeding effect (similar to that of poison) and have made a new damage type. I'm wondering if I can disable the knockback dealt by the damage type or will i have to create the damage type myself?
Same thing, i made a acid fluid with damage type, but player instead of getting "dissolved" gets pushed out
Hi! I had the same issue, but I found a pretty easy solution.
- Go to the element tags tab in the sidebar
- Make a tag with tag type "Damage types", namespace "minecraft", and name "no_knockback"
- Add yer damage type to the tag
When I first tried this I had the damage type element locked, and I had to unlock it before it could update, so keep that in mind in case yours is locked too