Topic category: Mod showcase and discussion
Getting started boys
Good afternoon, readers. I'm working on a big mod that touches on different magical aspects. Chimerurgy, Golemology, New Enchantment Mechanics, (Quests? Florology?). NeoForge 1.21.1
About
No pre-made spells - you're the master of your own abilities. You assemble your spell from "glyphs", which allows you to customize how your projectile or your touch affects the world around you... Or your enemies.
A unique way to gain magical abilities, improve them, and also... (How do I tell people that their magic may be weak if they are unlucky with a "partner larva" in symbiosis?)
The mod is in the early stages of development.
Feel free to ask me questions and make suggestions. I'll answer everything.
The post was created in order to create an audience that will be waiting for this mod (Link to discord: https://discord.gg/ECvJG8sVRH)
Somewhere in the old notes, the old notes of the previous ones... I've read about it. I feel like something is watching me from behind the trees. I have locked myself in, I am protected by a wall of purification. But why... Why don't I feel safe? I was careless, I used this power too often, and it found me... I'm scared...
Seems VERY ambitious for an MCreator mod; talking about dynamic spells and such. I wish you good luck with your endeavor.