Started by
midnightbladeg
on
Topic category: Help with Minecraft modding (Java Edition)
i want to create a more powerful ender dragon but i dont know how to import the hitboxes and entity model
i dont have a model and there isnt one built-in
also how do i make animations?
You'll have to make the animations and at least the graphics manually because there are build-in models(There is no built-in ender dragon model). I prefer using Blockbench for them. There you can build and paint your model as well as design animations for it. After that you'll have to export the model as a .java file, your texture as a .png file and your animations as a .java file and import them into your Workspace. You now have access to your models, textures and animations. I don't really know how you can make an entity with multiple hitboxes but you can try making invisible secondary entities and make them teleport (with an offset) to your main entity.
here is blockbench entity model for geckolib and modded entity not mine texture for face and wings but other is mine "i am not painter :(" https://drive.google.com/file/d/1Kbc0fWoAc0VjYf3erdqJjWgahQskzH_-/view?usp=sharing