Started by
Cool_Link_13
on
Topic category: Help with MCreator software
I've made several animations for my custom mobs. Attack, walk, run, and idle. They all work, but I want to make a animation play when it's attacked. Like the warden, when you hit it it roars then chases you. I also want to make multiple attack animations. I tried making one animation play with a 50% chance and another test that would trigger one of the two based on entity health to fail one procedure and trigger the other procedure but the issue is the "return logic" tag is triggered by entity "attack swing" on both so what ends up happening is both of the procedures trigger both animations. Can anybody help me on this?