Entity texture swapper

Supported MCreator versions
2025.2
2025.3
Tags / plugin type
Procedures
textureswapper
Downloads:
839
Upvotes: 13
About the plugin

Entity texture swapper is a simple plugin that includes a brand new procedure block under the entity procedures category which allows you to swap the texture of your living entities without the use of model layers. This can be used to more easily create entity variants or animated textures by swapping between multiple frames of an animation. The texture is saved to the entity's data even after the game is closed.

 

Example usage


Changelog

v1.1
-Ported to MCreator 2025.3

Plugin downloads
Entity texture swapper v1.0 (MCreator 2025.2 ONLY) - entity_texture_swapper.zip Uploaded on: 08/23/2025 - 20:01   File size: 29.44 KB
Entity texture swapper v1.1 (MCreator 2025.3 ONLY) - entity_texture_swapper.zip Uploaded on: 10/21/2025 - 22:06   File size: 29.35 KB

Comments

Can you add vanilla mobs during the texture procedure? It's a bit annoying if it only works for user-defined mobs.

It's not possible without a mixin. This plugin has direct access to custom entities' code which is why it can change their textures. If you want something to change the look of vanilla entities, you can use my other plugin, Nerdy's Custom Entity Models, cancel the default rendering, and render a copy of the entity's model with a different texture.

I'd like to publish a mod on Curseforge containing this plugin. Where should I credit you ? And most importantly, do you allow me to publish it ?

is it possible for this plug in to add/remove entity layer textures
It would be very useful to add an overlay that can be assigned to any mob without changing the mob (would be very useful for vanilla mobs)
Pretty pls

I find it so strange that base mcreator doesn't have this even after years of being open source but anyways thanks Nerdy