Started by
Niveltan
on
Topic category: Help with MCreator software
It seems there is an error with the software's generation of feature placements. I'm trying to generate a vegetation patch feature that can be pasted in fine using commands, but doesn't generate during worldgen.
Why? Because there is no placement.
Somehow, even if I use a preset generated placement, it isn't generated, and is written as an empty set [ ] instead.
Any solutions for this? I have a lot of different features to code in and I don't want to lock every one of them manually. I'm working on 2025.2.
Edited by Niveltan on Wed, 10/01/2025 - 19:17
What do the feature elements look like in mcreator? Can you send a screenshot