This plugin works for Minecraft 1.21.1 NeoForge although the Photon version for 1.21.1 is currently in beta it also works on Minecraft 1.20.1 Forge the 1.20.1 Forge version is working perfectly
This API allows you to create VFX effects
Mod link:
https://www.curseforge.com/minecraft/mc-mods/photon
Java plugins must be enabled for the plugin works
To enable the API, go to the Workspace settings and enable Photon
This plugin supports English (US), English (UK),Portuguese (BR) And Portuguese(PT)
IMPORTANT NOTICE FOR NEOFORGE 1.21.1 USERS:
This plugin modifies the NeoForge version used in mcreator because without this change the plugin will not function. The version has been changed to 21.1.216. This change, in most cases, does not cause problems, but to avoid errors as much as possible, I modified the NeoForge version as little as possible.
This video is what you must do for update for 2.0 version to 3.0(1.21.1 NeoForge):
English:
Português:
https://youtu.be/I4zRVs1Dkvw
Plugin Tutorial:
English:
Português:
https://youtu.be/4F6j0oh9Cvs
If you need to help my discord is "random_renan" (just dont send illegal things, content +18 and
things like that for me)
Se o português é a sua língua nativa ou por algum motivo você prefere ela eu gostaria/recomendaria que você mandasse mensagem usando ela pelo fato do português ser minha língua nativa eu prefiro conversar usando ela :)
A VERY IMPORTANT WARNING WHEN UPDATING TO VERSION 4.0 THE PLUGIN'S PROCEDURE BLOCKS WILL BREAK YOU WILL NEED TO DELETE THE OLD BLOCKS AND ADD THEM AGAIN
Updates:
3.2.2: Fixed Bugs(1.20.1 Forge)
4.0:
Improved Plugin Code
Improvement the Code Generated by the Procedure Blocks
Added Rename File(s) System
Added Clone FX Projects System
Added Search for VFX usage in the workspace
Added Resource Menus
Added Auto Rotate (Entity Procedure Blocks)
Added Check State (Block Procedure Blocks)
The .fxproj files are automatically moved to the "fx_projects" folder
Update LDLib2 API (1.21.1)
Added Summon and Remove VFXs only in client-side
It is no longer necessary to manually enter the name of the VFX
The Data category has been moved to the Client category
Minor Improves
Fixed Minor BugsFixed Minecraft not opening(Mcreator 2025.2 Forge)
3.2.1: (If you updated for this version you need regenerate the code of your workspace)
Fixed the bug where the Photon particle would not appear when using the "On initial entity spawn" trigger
Fixed the error that occurred when using variables in the remove photon particles blocks with delay
3.2:
Fixed Multiplayer/Server Bugs
Simplification and Improvement The Code Generated by The Procedure Blocks
Update API File Code (Minor Improve)
Update LDLib2 API (1.21.1)
Fixed Minor Bugs
3.1.1: Fixed Bugs
3.1:
Improvement the Code Generated by the Procedure Blocks
Fixed Bugs
3.0 Java Plugin:
Update Log:Improved Plugin Code
Improvement The Code Generated by The Procedure Blocks
New Procedure Blocks
Automated File Copying
Automated Folder Creation
Added Photon Menu
Simplified File Import
It Is No Longer Necessary To Use My Custom Generator 1.20.1 (2025.2)
Updated LDLib and Photon API(1.21.1 and 1.20.1)
Fixed Bugs
2.11: Fixed Bugs And Update LDLib API(1.21.1)
2.10: Fixed Bugs
2.9: Update Photon API And LDLib API(1.21.1) And Fixed Crash(1.21.1)
2.8: Fixed Clear Cache Block
2.7: Update LDLib API(1.21.1)
2.6: Update Photon API And LDLib API (1.21.1 And 1.20.1)
2.5: Fixed Bugs
2.4: Update Photon API(1.21.1 And 1.20.1)
2.3: Update Photon API(1.20.1) and LDLib API(1.21.1)
2.2: Fixed 1.20.1 Forge And Added Support for 1.20.1 Forge in MCs 2025
2.1: New Procedure Blocks
2.0 Plugin Remake:
Update Log:Improved CodeNew Procedure BlocksAdded Support For English(UK) And Portuguese(PT)Added Support for 1.20.1 Forge in Mcreator 2025.3Added Support for 1.21.1 NeoForge in Mcreator 2024.3 And 2024.4
1.0 Release Version
Comments
yo bro I think you havent exported the FX file I think the entry you re referring to is the particle name entry, to export open your particle project and click export if you have difficulty watch the tutorial it was made for version 3.0 but what was taught works in version 4.0 the main difference is that in version 4.0 you neednt to manually enter the particle name
there's only one problem is with that, and that i already watch the tutorial and it didnt work unfortunately and when installing and enabling the API it didn't add like the photon GUI to my MCreator and I'm not sure if this might be a problem but in my run folder where the ldlib2 is I've only got ldilb instead of ldilb2?
yeah if you add the support in the .json file the chance of it working is almost 100%, about the support for version 2026.1 the version 3.0 is in the final testing stage so its gonna probably be released this Sunday (April 5th) or even before that date with luck its gonna be released on Saturday or tomorrow because I still have to record the tutorials for versions 1.21.1 and 1.20.1(Version 3.0 has support for 2026.1)
No there isnt a Discord server for this plugin because I havent much time to manage on, and I think it d work well if I created a channel on a friends server I d like to leave my Discord in case anyone has any questions but Im sure they ll send me illegal things if you know what I mean LOL.
Hi! I'm having some trouble with my procedures I'm using forge 1.20.1 version of your plugin and for the summon photon particle it asks for an entry and I'm unsure how to use the FX systems I've made!