Started by
Real_Kracken
on
Topic category: Feature requests and ideas for MCreator
I am currently trying to make custom coral blocks, but when they are naturally generated by WORLDGEN they are not waterlogged, I have tried the "When placed" triggers but they also affect when a player places the block. What I need this for is when the coral is naturally placed by worldgen, I can add a procedure to the trigger that waterlogs it :)
How are you generating them? Features, structures or just basic generation?