Started by
Magiks
on
Topic category: Help with MCreator software
For example I have 45 of an item, and when I right click on the item it goes to 44 and so on, how do I code this?
Topic category: Help with MCreator software
For example I have 45 of an item, and when I right click on the item it goes to 44 and so on, how do I code this?
Just set max item damage and then use procedure damage item to damage it.
Worked ,thanks
What i did was something along the lines of "when (insert item here) is used, remove 1 (same item) from player inventory"
This could work too :)